Sergi Grau Carrión

Entusiasta de les tecnologies digitals

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2013

Illustrative Visualization
Visualization
GPU

P. Abellan, S. Grau, D. Tost i A. Puig

Region-based illustrative visualization of multimodal datasets.

Computerized Medical Imaging and Graphics, 37, pp. 263–271.

Serious Games

S. Moya, S. Grau i D. Tost

The Wise Cursor: assisted selection in 3D Serious Games.

The Visual Computer Journal, 29, pp. 795-804.

Visualization
Classification
GPU

S. Grau, A. Puig, S. Escalera i M. Salamó

Intelligent Interactive Volume Classification.

The 21st Pacific Conference on Computer Graphics and Applications, pp. 23-28.

Visualization
GPU

S. Grau, A. Puig, S. Escalera, M. Salamó i O. Amoros

Efficient complementary viewpoint selection in volume rendering.

International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, pp. 69-78.

Serious Games

S. Moya, S. Grau, D. Tost

Assisted navigation for 3D serious games training.

XIV Congreso Internacional de Interacción Persona-Ordenador (Interacción 2013), pp. 3-10.

2012

Serious Games
Virtual Rehabilitation

S. Moya, S. Grau i D. Tost

Interactive graphical design of 3D serious neurorehabilitation games.

Presence – Teleoperators and virtual environaments, 21, pp. 58-68.

Serious Games
Virtual Rehabilitation

D. Tost, S. Grau i S. Moya

Personalization of virtual environaments navigation and tasks for neurorehabilitation.

Virtual reality and environaments, pp. 135-150.

2011

Modelization
Bio-CAD

E. Vergés, D. Tost, D. Ayala, E. Ramos i S. Grau

3D Pore analysis of sedimentary rocks.

Sedimentary geology, 234, pp. 109-115.

Serious Games
Virtual Rehabilitation

S. Moya, S. Grau, D. Tost, R. Campeny i M. Ruiz

Animation of 3D avatars for rehabilitation of upper limbs.

Third International Conference on Games and Virtual Worlds for Serious Applications, pp. 168-171.

2010

Illustrative Visualization
Bio-CAD
GPU

S. Grau, E. Vergés, D. Tost i D. Ayala

Exploration of porous structures with illustrative visualization.

Computer and Graphics, 34, pp. 398-408.

Visualization
Modelization
GPU

S. Grau i D. Tost

Temporal run-length encoding: temporal coherence in rendering time-varying volume data

Editorial VDM Verlag Dr. Müller, pp. 1-154.

Serious Games
Virtual Rehabilitation

S. Grau, D. Tost, R. Campeny, S. Moya i M. Ruiz

Design of 3D Virtual Neuropsychological Rehabilitation Activities.

Proceedings of the 2nd IEEE International Conference in Games and Virtual Worlds for Serious Applications, pp. 109-116.

2009

Illustrative Visualization
GPU

S. Grau, A. Puig

An adaptive cutaway with volume context preservation.

Lecture Notes in Computer Science, 5876, pp. 847-856.

Serious Games
Virtual Rehabilitation

D. Tost, M. Ferré, P. García, J. Tormos, A. García, S. Grau

PREVIRNEC: a cognitive telerehabilitation system based on Virtual Environments.

IEEE Virtual Rehabilitation 2009 International Conference, pp. 87-93.

Illustrative Visualization
Bio-CAD
GPU

S. Grau, E. Vergés, D. Tost i D. Ayala

Illustrative visualization of porous structures

Proceeding of IV Iberoamerican Symposium in Computer Graphics, pp. 81-87.

2008

Bio-CAD

E. Vergés, D. Ayala, S. Grau i D. Tost

3D reconstruction and quantification of porous structures.

Computer and Graphics, 32, pp. 438-444.

Modelization
Bio-CAD

E. Vergés, D. Ayala, S. Grau i D. Tost

Virtual Porosimeter.

Computer-aided design and Applications, 5, pp. 557-564.

Visualization
GPU

S. Grau i D. Tost

Frame-to-frame coherent GPU splatting.

IADIS International conference on computer graphics and visualization, pp. 27-35.

Visualization
GPU

P. Abellán, S. Grau i D. Tost

Time-varying multimodal volume rendering with 3d textures.

GRAPP 2008: proceedings of the 3rd International Conference on Computer Graphics Theory and Applications, pp. 223-230.

Modelization
Bio-CAD

E. Vergés, D. Ayala, S. Grau i D. Tost

Bio-CAD analysis of porosity bioimplants

Proceedings 6th European Symposium on Biomedical Engineering (ESBME), pp. 27-31.

2007

Visualization
GPU

S. Grau i D. Tost

Image-space sheet-buffered splatting on the GPU.

IADIS International journal on computer science and information Systems, pp. 141-150.

Modelization
Bio-CAD

E. Vergés, D. Ayala, S. Grau i D. Tost

3D reconstrucction of bone implants porous space.

XXV Congreso Anual de la Sociedad Española de Ingeniería Biomédica, pp. 1-5.

Visualization
GPU

S. Grau i D. Tost

Frame-to-frame coherent GPU ray-casting for time-varying volume data.

Volume Modelling and Visualization (VMV) 2007, pp. 61-70.

Modelization
Bio-CAD

E. Vergés, D. Ayala, S. Grau i D. Tost

3D reconstruction and quantification of porous structures.

XVII Congreso Español de Informática Gráfica, pp. 179-186.

Visualization
GPU

S. Grau i D. Tost

Image-space Sheet-Buffered Splatting on the GPU.

IADIS Multi Conference on Computer Science and Information Systems 2007, pp. 638-645.

2006

Modelization
Bio-CAD

E. Vergés, D. Ayala, S. Grau i D. Tost

3D reconstruction of bone implant poreous space.

CASEIB 2006 - XXIV Congreso Anual de la Sociedad Española Ingeniería Biomédica, pp. 77-80.

Modelization

M. Freixas, S. Grau i D. Silva

Boolean operation in open-source blender project.

SIACG 2006 : Ibero-American Symposium on Computer Graphics, pp. 159-167.

Visualization
GPU

E. Vergés, S. Grau i D. Tost

Hardware and software improvements of volume splatting.

SIACG 2006 : Ibero-American Symposium on Computer Graphics, pp. 1-4.

Visualization

D. Tost, S. Grau, M. Ferré i A. Puig

Ray-casting time-varying volume data sets with frame-to-frame coherence.

Visualization and Data Analysis 2006, 16-17, pp. 1-12.

2005

Visualization
Modelization

J. Rodriguez, D. Ayala, S. Grau

Volume EVM: A new approach for surface/volume integration.

Computer and Graphics, 29, pp. 217-224.